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About us

Small studio.
Suspiciously large ideas.

We make characterful games about decisions, consequences and the occasional catastrophic bun shortage.

Why
Same Side?

The name started with players sitting side by side, sharing a screen, a plan and the consequences of whatever they just agreed to do.

It also means creating together. Different skills, different perspectives, same side of the problem. That spirit matters whether we are making a couch co-op business sim or sending one lonely spaceship into a deeply unreasonable galaxy.

We are an independent Australian studio. We like focused games with strong identities, systems that talk to each other, and humour that comes from what players actually do rather than jokes stapled onto the menu.

01 / PLAY

Mechanics should earn their seat.

If a system does not create an interesting choice, a funny failure or a memorable story, it probably does not need another submenu.

02 / SCALE

Human-sized games.

We would rather finish a distinctive game than spend eleven years announcing increasingly ambitious foliage technology.

03 / SHARE

Worth talking about.

Co-op or solo, our games should create the kind of moment you immediately need to tell someone else about.