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Stadium Dogs main menu: a pixel art stadium concourse at sunset with Grandpa’s hot dog cart

Our debut game · Out now on PC

Stadium Dogs

One inherited cart. One stadium season.
A suspiciously finite number of buns.

Buy stock. Set prices. Pray the weather report isn’t lying. Then watch an entire stadium judge your business instincts in real time.

Scroll to match day ↓
PLAN THE DAY ◆ READ THE CROWD ◆ STOCK THE CART ◆ SURVIVE THE RUSH ◆ SHARE THE WIN ◆ PLAN THE DAY ◆ READ THE CROWD ◆ STOCK THE CART ◆ SURVIVE THE RUSH ◆ SHARE THE WIN ◆ PLAN THE DAY ◆ READ THE CROWD ◆ STOCK THE CART ◆ SURVIVE THE RUSH ◆ SHARE THE WIN ◆ PLAN THE DAY ◆ READ THE CROWD ◆ STOCK THE CART ◆ SURVIVE THE RUSH ◆ SHARE THE WIN ◆
Games / Stadium Dogs

Business is
ruff.

Grandpa has handed you the keys to his old hot dog cart, presumably because retirement has finally taught him something. Study the fixture, call your suppliers, set the prices and commit to a plan before the gates open.

Then watch the crowd arrive and discover whether your clever business strategy was clever, or whether you have accidentally ordered 400 buns and twelve hot dogs.

  • Solo or 2-player local co-op
  • Turn-based management
  • 12+ fixture season
  • PC / Steam
Stadium Dogs planning screen: ordering stock on one side, the fixture list on the other, both players ready

01

Plan together

Split the responsibilities, compare questionable forecasts and politely debate who is about to ruin the shared cash balance.

Stadium Dogs match day: the hot dog cart on a busy concourse at sunset, with weather, time and satisfaction along the bottom

02

Watch it unfold

Every fixture is a short animated simulation where weather, crowds and your alarming condiment policy collide.

The upgraded Stadium Dogs hot dog cart with lights, a bun warmer and a menu board

03

Build the cart

Turn a wheezing family cart into a stadium institution through better equipment, faster service and decisions Grandpa may regret enabling.

Make the call.

♥

Blame the weather.

Two 1980s kids keeping a ramshackle spaceship alive during a battle

Games / Starward: The Long Way Home

In development

Two kids.
One broken ship.

A real-time spaceship combat and exploration roguelike for solo or two-player co-op. Keep a ramshackle ship alive, build an unlikely crew and follow a mysterious signal that might lead back to Earth. If the ship explodes, the recovery chamber has opinions.

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Early concept artwork · Final game art may change

The studio

Different worlds.
Built side by side.

Same Side Studio is an independent Australian game studio built around a simple idea: the best things happen when people create, play and solve problems together.

Not every game we make will be co-op. Every game will be full of meaningful choices, expressive systems and the sort of moments you want to tell someone about immediately afterwards.

Read about the studio

01

Playful systems

02

Human-sized games

03

No empty mechanics

From the studio

Latest notes

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